Tuesday, September 18, 2007
roguelike map demo..
This is just a demo of a roguelike map and a charecter that can move both up and down... It takes up to three try's to get the charecter to go... THe current commands are
u for up
d for down
q for quit
clearly the keyboard has to be rebuilt... I should be able to release this as a pascal unit soon and start some alphas... looks like you can fit up to 160 by 120??? I haven't even tested that yet but there is alot of space available on the screen that I haven't used..
http://groups.google.com/group/dexrow-software-and-programming-group/web/demo6.zip
This is coded in free pascal using the wingraph unit
u for up
d for down
q for quit
clearly the keyboard has to be rebuilt... I should be able to release this as a pascal unit soon and start some alphas... looks like you can fit up to 160 by 120??? I haven't even tested that yet but there is alot of space available on the screen that I haven't used..
http://groups.google.com/group/dexrow-software-and-programming-group/web/demo6.zip
This is coded in free pascal using the wingraph unit
Wednesday, September 05, 2007
dexters dungeon
This is the start of the dexters dungeon project. I am not sure how far I will take this particular dungeon generator and I will need to reload with the proper credits at some point. sorry will fix that soon... This will change dungeongenerators output from html to text and strip out all the comments on the top.. This does require python to work (python can be embedded in c or python and it chews up text files and spits the out) there is a readme file if you want to use this in your own projects (some, I mean alot of the files are not mine)
Dungeon Generator
Dungeon Generator